--速转点配置, 只有下面定义的才可以传送

--#include "..\..\language\LangCode.txt"
ChuansongPoint =
{
	--{id, 场景id, npcid, npc名字, 传送点id = {id,...}, 条件={玩家等级, 转生等级, vip等级},}
	{id = 1, sceneId = 2, ncpid = 84, npcName = Lang.EntityName.n00084, movePointId = {35,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--特殊地图-未知暗殿
	{id = 2, sceneId = 2, ncpid = 85, npcName = Lang.EntityName.n00085, movePointId = {56,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--特殊地图-BOSS之家
	{id = 3, sceneId = 2, ncpid = 89, npcName = Lang.EntityName.n00089, movePointId = {41,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--特殊地图-转生神殿
	{id = 4, sceneId = 2, ncpid = 88, npcName = Lang.EntityName.n00088, movePointId = {36,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--特殊地图-玛雅神殿
	{id = 5, sceneId = 2, ncpid = 78, npcName = Lang.EntityName.n00078, movePointId = {78,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--结婚NPC
	{id = 6, sceneId = 2, ncpid = 75, npcName = Lang.EntityName.n00075, movePointId = {2,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--传送员
	{id = 7, sceneId = 4, ncpid = 100, npcName = Lang.EntityName.n00100, movePointId = {2,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--装备回收
	{id = 8, sceneId = 2, ncpid = 81, npcName = Lang.EntityName.n00081, movePointId = {2,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--护送镖车
	{id = 9, sceneId = 2, ncpid = 79, npcName = Lang.EntityName.n00079, movePointId = {122,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--封魔塔防
	{id = 10, sceneId = 2, ncpid = 80, npcName = Lang.EntityName.n00080, movePointId = {82,83,84,85,86,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--材料副本
	{id = 11, sceneId = 2, ncpid = 90, npcName = Lang.EntityName.n00090, movePointId = {100,101,102,103,104,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--休闲挂机
	{id = 12, sceneId = 2, ncpid = 94, npcName = Lang.EntityName.n00094, movePointId = {2,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--城主雕像
	{id = 13, sceneId = 2, ncpid = 83, npcName = Lang.EntityName.n00083, movePointId = {2,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--降妖除魔
	{id = 14, sceneId = 3, ncpid = 100, npcName = Lang.EntityName.n00100, movePointId = {51,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--闭关修炼
	{id = 15, sceneId = 3, ncpid = 97, npcName = Lang.EntityName.n00097, movePointId = {50,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--武林争霸
	{id = 16, sceneId = 3, ncpid = 102, npcName = Lang.EntityName.n00102, movePointId = {3,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--元宝嘉年华
	{id = 17, sceneId = 3, ncpid = 98, npcName = Lang.EntityName.n00098, movePointId = {54,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--奔跑吧兄弟
	{id = 18, sceneId = 3, ncpid = 95, npcName = Lang.EntityName.n00095, movePointId = {113,114,115,116,117,118,119,120,121,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--镇魔将军
	{id = 19, sceneId = 3, ncpid = 101, npcName = Lang.EntityName.n00101, movePointId = {49,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--地下夺宝
	{id = 20, sceneId = 3, ncpid = 96, npcName = Lang.EntityName.n00096, movePointId = {52,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--阵营战
	{id = 21, sceneId = 3, ncpid = 105, npcName = Lang.EntityName.n00105, movePointId = {4,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--王城危机
	{id = 22, sceneId = 3, ncpid = 104, npcName = Lang.EntityName.n00104, movePointId = {53,123,124,125,126,127,128,129,130,131,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--行会闯关
	{id = 23, sceneId = 3, ncpid = 103, npcName = Lang.EntityName.n00103, movePointId = {4,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--攻城战
	{id = 24, sceneId = 2, ncpid = 93, npcName = Lang.EntityName.n00093, movePointId = {69,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--勇者闯关
	{id = 25, sceneId = 3, ncpid = 82, npcName = Lang.EntityName.n00082, movePointId = {2,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--总镖头
	{id = 26, sceneId = 2, ncpid = 76, npcName = Lang.EntityName.n00076, movePointId = {2,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--仓库
	{id = 27, sceneId = 3, ncpid = 99, npcName = Lang.EntityName.n00099, movePointId = {3,}, condLimit = {lv = 0, circle = 0, viplv = 0,},},--全服双倍
}